Items where Author is "Bateman, Chris"

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Number of items: 29.

Article

Bateman, Chris ORCID: 0000-0003-1627-8392 (2018) Playing work, or gamification as stultification. Information, Communication & Society. ISSN 1468-4462

Bateman, Chris ORCID: 0000-0003-1627-8392 (2017) The state of play for the human species. International Journal of Play, 6 (1). pp. 3-5. ISSN 2159-4937

Bateman, Chris ORCID: 0000-0003-1627-8392 (2017) No-one plays alone. Transactions of the Digital Games Research Association, 3 (2). pp. 5-36. ISSN 2328-9422

Bateman, Chris ORCID: 0000-0003-1627-8392 (2016) The lineages of play. Journal of Playwork Practice, 3 (2). pp. 95-106. ISSN 2053-1621

Bateman, Chris ORCID: 0000-0003-1627-8392 (2015) Implicit game aesthetics. Games and Culture, 10 (4). ISSN 1555-4120

Bateman, Chris ORCID: 0000-0003-1627-8392 (2014) What are we playing with? Role-taking, role-play, and story-play with Tolkien's legendarium. International Journal of Play, 3 (2). pp. 107-118. ISSN 2159-4937

Bateman, Chris ORCID: 0000-0003-1627-8392 (2012) Imaginary gaming : hidden influences in the entertainment software market. Performance, 4 (2). pp. 40-47.

Cowley, Ben, Moutinho, Jose Luiz, Bateman, Chris ORCID: 0000-0003-1627-8392 and Oliveira, Alvaro (2011) Learning principles and interaction design for ‘Green My Place’: A massively multiplayer serious game. Entertainment Computing, 2 (2). pp. 103-113. ISSN 1875-9521

Book Section

Bateman, Chris ORCID: 0000-0003-1627-8392 (2017) Five millennia of player practices. In: MacLean, Malcolm, Russell, Wendy and Ryall, Emily, (eds.) The Philosophy of Play as Life. Routledge, New York, pp. 66-79. ISBN 9781138210875

Bateman, Chris ORCID: 0000-0003-1627-8392 (2016) The aesthetic motives of play. Emotion in Games : Theory and Praxis. Socio-Affective Computing (4). Springer, Cham, pp. 3-20. ISBN 2509-5706

Bateman, Chris ORCID: 0000-0003-1627-8392 (2016) A disavowal of games. In: MacLean, Malcolm, Russell, Wendy and Ryall, Emily, (eds.) Philosophical perspectives on play. Routledge, New York, pp. 71-83. ISBN 9781138841437

Bateman, Chris ORCID: 0000-0003-1627-8392 (2015) Prop perspective and the aesthetics of play. In: Bareis, Alexander and Nordrum, Lene, (eds.) How to make believe:the fictional truths of the representational arts. Narratologia (49). De Gruyter, Berlin, Boston, pp. 335-352. ISBN 978-3-11-044396-7

Bateman, Chris ORCID: 0000-0003-1627-8392 (2015) We can make anything - should we? In: White, Jeff and Searle, Rick, (eds.) Rethinking machine ethics in the age of ubiquitous technology. IGI Global, Hershey, PA, pp. 15-29. ISBN 9781466685925

Bateman, Chris ORCID: 0000-0003-1627-8392 (2014) Empirical game aesthetics. In: Angelides, Marios C. and Agius, Harry, (eds.) IEEE Handbook of Digital Games. Wiley - IEEE Press , pp. 411-443. ISBN 978-1-118-32803-3

Nacke, Lennart E., Bateman, Chris ORCID: 0000-0003-1627-8392 and Mandryk, Regan L. (2011) BrainHex: preliminary results from a neurobiological gamer typology survey. Entertainment Computing - ICEC 2011. Proceedings of the 10th International Conference. Lecture Notes in Computer Science (6972). Springer , Vancouver, BC, Canada, pp. 288-293. ISBN 978-3-642-24499-5

Bateman, Chris ORCID: 0000-0003-1627-8392 (2011) Player typology in theory and practice. DiGRA 11 - Proceedings of the 2011 DiGRA International Conference : Think Design Play. Digital Games Research Association, Utrecht, The Netherlands. ISBN 2342-9666

Bateman, Chris ORCID: 0000-0003-1627-8392 (2010) The neurobiology of play. Futureplay '10 Proceedings of the International Academic Conference on the Future of Game Design and Technology. ACM, New York USA, pp. 1-8. ISBN 978-1-4503-0235-7

Monograph

Bateman, Chris ORCID: 0000-0003-1627-8392 (2013) Fiction denial and the liberation of games. Working Paper. University of Bolton. (Submitted)

Conference or Workshop Item

Bateman, Chris ORCID: 0000-0003-1627-8392 and Zagal, Jose P. (2017) Game Design Lineages: Minecraft’s Inventory. In: DiGRA UK 2017, 5th May, 2017, Media City Salford.

Bateman, Chris ORCID: 0000-0003-1627-8392 (2016) No-one Plays Alone. In: DiGRA/FDG 2016, 1-6th August, 2016, Dundee, Scotland UK. (Submitted)

Bateman, Chris ORCID: 0000-0003-1627-8392 (2011) Orthodox science fiction and fictional worlds. In: 6th Global Conference Visions of Humanity in Cyberculture, Cyberspace and Science Fiction, Tuesday 12th July 2011 – Thursday 14th July 2011, Mansfield College, Oxford. (Unpublished)

Book

Bateman, Chris ORCID: 0000-0003-1627-8392 (2016) Wikipedia Knows Nothing. ETC Press. ISBN 978-1-365-29852-3

Bateman, Chris ORCID: 0000-0003-1627-8392 (2014) Chaos ethics. Zero Books, Chicago, IL and Winchester, UK. ISBN 978-1-84694-605-9

Bateman, Chris ORCID: 0000-0003-1627-8392 (2012) The mythology of evolution. Zero Books, Chicago,IL and Winchester, UK. ISBN 978-1-78099-649-3

Bateman, Chris ORCID: 0000-0003-1627-8392 (2011) Imaginary games. Zero Books, Chicago, IL and Winchester, UK. ISBN 978-1-84694-941-8

Bateman, Chris ORCID: 0000-0003-1627-8392 (2009) Beyond game design : Nine steps towards better videogames. Course Technology, Cengage Learning, Boston, MA USA. ISBN 1584506717

Bateman, Chris ORCID: 0000-0003-1627-8392 (2007) Game writing : Narrative skills for videogames. Game Development Series . Charles River Media , Boston, MA. USA. ISBN 1584504900

Bateman, Chris ORCID: 0000-0003-1627-8392 (2006) 21st Century game design. Charles River Media, Boston, MA. USA. ISBN 1584504293

Thesis

Bateman, Chris ORCID: 0000-0003-1627-8392 (2014) Game aesthetics and the diversity of play. PhD thesis, University of Bolton.

This list was generated on Sat Nov 16 00:01:33 2019 GMT.