Player typology in theory and practice

Bateman, Chris ORCID: 0000-0003-1627-8392 (2011) Player typology in theory and practice. DiGRA 11 - Proceedings of the 2011 DiGRA International Conference : Think Design Play. Digital Games Research Association, Utrecht, The Netherlands. ISBN 2342-9666

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Player satisfaction modeling depends in part upon quantitative or qualitative typologies of playing preferences, although such approaches require scrutiny. Examination of psychometric typologies reveal that type theories have—except in rare cases—proven inadequate and have made way for alternative trait theories. This suggests any future player typology that will be sufficiently robust will need foundations in the form of a trait theory of playing preferences. This paper tracks the development of a sequence of player typologies developing from psychometric type theory roots towards an independently validated trait theory of play, albeit one yet to be fully developed. Statistical analysis of the results of one survey in this lineage is presented, along with a discussion of theoretical and practical ways in which the surveys and their implied typological instruments have evolved.

Item Type: Book Section
Divisions: School of Creative Technologies > Games Computing and software engineering
Depositing User: Tracey Gill
Date Deposited: 08 Feb 2016 17:39
Last Modified: 01 Mar 2018 10:03

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