A conceptual framework for the design and analysis of first-person shooter audio

Grimshaw, Mark and Schott, Gareth (2007) A conceptual framework for the design and analysis of first-person shooter audio. In: 3rd International Conference on Games Research and Development, 10 - 11 September 2007, Manchester. (Submitted)

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Item Type: Conference or Workshop Item (Paper)
Uncontrolled Keywords: First-person shooter, sound, acoustic ecology, computer games, sonification
Divisions: School of Creative Technologies > Games Computing and software engineering
Depositing User: Scott Wilson
Date Deposited: 26 Nov 2013 12:52
Last Modified: 28 Jan 2014 11:31
URI: http://ubir.bolton.ac.uk/id/eprint/429

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